<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1394588872110204081</id><updated>2012-02-16T20:19:09.702-08:00</updated><category term='Revit'/><category term='Apostilas/Revistas/Livros'/><category term='Blender'/><category term='AutoCAD'/><category term='3D Studio MAX'/><category term='Solid Edge'/><category term='Trabalhos'/><category term='Autodesk'/><category term='Filmes/making off'/><title type='text'>Computação Gráfica 3D</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>50</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1863076260496137124</id><published>2012-02-14T08:27:00.000-08:00</published><updated>2012-02-14T08:35:23.686-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3DS MAX - Aula para iniciantes</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;span&gt;&lt;span  &gt;O Objetivo é ajudar os meus alunos Universitários de Design a utilização do 3DS MAX. Esse vídeo não está narrado, pois a criação do mesmo se torna muito mais rápido sem audio. De qualquer forma acabei digitando um "Texto Legenda" que auxilia a visualização do Vídeo. Isso é tópico é somente para iniciantes em 3DS MAX. AH! Aproveitei, criei também um tutorial passo a passo. Espero que aproveitem&lt;/span&gt;.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/sROISA8ySTQ" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt; &lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/5zP_7UKEad8" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1863076260496137124?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1863076260496137124/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2012/02/aula-para-iniciantes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1863076260496137124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1863076260496137124'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2012/02/aula-para-iniciantes.html' title='3DS MAX - Aula para iniciantes'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/sROISA8ySTQ/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8667403159143001193</id><published>2011-01-19T10:06:00.000-08:00</published><updated>2011-01-19T10:18:42.121-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Autodesk'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Instruções de montagem para o Castelo do Harry Potter</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TTcoihBOgyI/AAAAAAAAAHc/x_1kCAqviI4/s1600/Castelo%2Bdo%2BHarry%2BPotter.bmp"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 241px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5563960438083715874" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TTcoihBOgyI/AAAAAAAAAHc/x_1kCAqviI4/s400/Castelo%2Bdo%2BHarry%2BPotter.bmp" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;Para os amantes do Harry Potter não é preciso explicar o que é o Castelo de Hogwarts. Para os que não sabem é o Castelo onde funciona a Escola de Magia do bruxo mais famoso do mundo. A LEGO (tradicional empresa de brinquedos de montar) tem toda uma coleção de montagens inspiradas no Harry Poter, inclusive o Castelo de Hogwarts, com nada menos de 1290 peças. O inusitado de tudo isso é que as crianças que ganharem o Castelo de Hogwarts poderão usar o Autodesk IPM Viewer (Inventor Publisher Mobile) no Ipad, Ipad ou Iphone, para ver as instruções em 3D de como montar o Castelo. Publicado no Blog Ellipsis (Comunidade de Manufatura da Autodesk) você pode acessar os arquivos e abrir no seu iPhone®, iPad™, ou iPod touch® utilizando o IPM Viewer que pode ser baixado da loja de aplicativos da Apple - App Store. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="520" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zH3LAe0SGjY?fs=1&amp;amp;hl=pt_BR"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zH3LAe0SGjY?fs=1&amp;amp;hl=pt_BR" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="520" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;/p&gt;&lt;p align="right"&gt;&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;&lt;em&gt;(Informações retiradas do site da Autodesk.)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8667403159143001193?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8667403159143001193/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2011/01/instrucoes-de-montagem-para-o-castelo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8667403159143001193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8667403159143001193'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2011/01/instrucoes-de-montagem-para-o-castelo.html' title='Instruções de montagem para o Castelo do Harry Potter'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_rmKdCmAxHXQ/TTcoihBOgyI/AAAAAAAAAHc/x_1kCAqviI4/s72-c/Castelo%2Bdo%2BHarry%2BPotter.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8191765670548011782</id><published>2011-01-04T08:45:00.000-08:00</published><updated>2011-01-04T08:48:27.614-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3DS MAX - O Novo Editor de Materiais</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Neste vídeo você irá conhecer o novo editor de materiais que está muito mais rápido e simples para ser usado.&lt;/span&gt; &lt;span style="font-family:trebuchet ms;"&gt;Video postado pela própria Autodesk.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;embed height="224" type="application/x-shockwave-flash" width="400" src="http://s0.videopress.com/player.swf?v=" flashvars="guid=BGw8bbG3" overstretch="true" allowscriptaccess="always" allowfullscreen="true" seamlesstabbing="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8191765670548011782?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8191765670548011782/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2011/01/3ds-max-o-novo-editor-de-materiais.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8191765670548011782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8191765670548011782'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2011/01/3ds-max-o-novo-editor-de-materiais.html' title='3DS MAX - O Novo Editor de Materiais'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7033230951461904570</id><published>2011-01-04T08:19:00.001-08:00</published><updated>2011-01-04T08:40:32.161-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Trabalhos'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Trabalhos de Alunos/Profissionais - Espada dos ThunderCats 3DS MAX</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_rmKdCmAxHXQ/TSNI9p80eXI/AAAAAAAAAGs/mvJtv26-hI8/s1600/Espada.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 271px; FLOAT: left; HEIGHT: 282px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5558366589175495026" border="0" alt="" src="http://4.bp.blogspot.com/_rmKdCmAxHXQ/TSNI9p80eXI/AAAAAAAAAGs/mvJtv26-hI8/s400/Espada.jpg" /&gt;&lt;/a&gt;&lt;span style="font-family:trebuchet ms;"&gt;Um dos objetivos desse site é postar trabalhos de alunos ou profissionais na área de computação gráfica, tanto na área de animação/design ou na área de edificações/mecânica. Recentemente, o recém formado em Computação Gráfica, o &lt;strong&gt;Ricardo Coutinho dos Santos&lt;/strong&gt; me enviou um modelo da espada do ThunderCats, que na minha avaliação o modelo foi muito bem executado, o materiais bem aplicado só alguns pequenos ajustes na iluminação. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;Parabéns Ricardo e recomendo quem desejar contatá-lo para trabalhos em 3DS MAX. Aluno/Profissional de computação gráfica, espero também o seu trabalho. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Trebuchet MS;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/TSNI95UYrQI/AAAAAAAAAG0/RlrkVPM1BUA/s1600/espada_2.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 245px; FLOAT: left; HEIGHT: 227px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5558366593300868354" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/TSNI95UYrQI/AAAAAAAAAG0/RlrkVPM1BUA/s400/espada_2.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNJM71lIRI/AAAAAAAAAHU/vzWZAUjw0Ho/s1600/Espada2.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 166px; FLOAT: left; HEIGHT: 273px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5558366851675005202" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNJM71lIRI/AAAAAAAAAHU/vzWZAUjw0Ho/s400/Espada2.jpg" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNI-DFwoFI/AAAAAAAAAHE/YZRCqimXD2A/s1600/espada1.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 165px; FLOAT: left; HEIGHT: 264px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5558366595923877970" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNI-DFwoFI/AAAAAAAAAHE/YZRCqimXD2A/s400/espada1.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNI92M9AHI/AAAAAAAAAG8/G7baq1CS2vw/s1600/espada_justiceira.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 157px; FLOAT: left; HEIGHT: 273px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5558366592464388210" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/TSNI92M9AHI/AAAAAAAAAG8/G7baq1CS2vw/s400/espada_justiceira.jpg" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;Para contato com o Ricardo é &lt;em&gt;ricardocoutinho@yahoo.com.br&lt;/em&gt; e veja também os links no youtbe. &lt;em&gt;&lt;a href="http://www.youtube.com/user/ricardocoutinho"&gt;http://www.youtube.com/user/ricardocoutinho&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7033230951461904570?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7033230951461904570/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2011/01/trabalhos-de-alunosprofissionais-espada.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7033230951461904570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7033230951461904570'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2011/01/trabalhos-de-alunosprofissionais-espada.html' title='Trabalhos de Alunos/Profissionais - Espada dos ThunderCats 3DS MAX'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_rmKdCmAxHXQ/TSNI9p80eXI/AAAAAAAAAGs/mvJtv26-hI8/s72-c/Espada.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-2066528734714776851</id><published>2010-12-22T02:44:00.000-08:00</published><updated>2011-01-04T08:40:22.806-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apostilas/Revistas/Livros'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Render Out! - Revista de Computação Gráfica</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/TRHa-Ci5TpI/AAAAAAAAAGg/qyQ29ki_oFs/s1600/RenderOut_Oct2010Gr.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 200px; FLOAT: left; HEIGHT: 283px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5553460574894509714" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/TRHa-Ci5TpI/AAAAAAAAAGg/qyQ29ki_oFs/s400/RenderOut_Oct2010Gr.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:trebuchet ms;"&gt;Nessa Edição, foi entrevistado o grande mestre Juan Antonio Amblés, encontrará também o making of "Guerrera Amazona", "Batmovil", "Sandoje", "La Mezquita de Córdoba", etc... Na seção de arte em 3D tem um item excepcional gênio Leonardo Da Vinci. &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:trebuchet ms;"&gt;Sobre o tema "Cinema e FX", grande mestre Rick Baker, além da galeria 3D e muito mais.&lt;br /&gt;&lt;br /&gt;Para visualizar a revista, clique &lt;a href="http://www.pixeltale.com/RenderOut.php"&gt;aqui&lt;/a&gt;. (aproveitem, o download é gratuito!)&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-2066528734714776851?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/2066528734714776851/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/render-out-revista-de-computacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/2066528734714776851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/2066528734714776851'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/render-out-revista-de-computacao.html' title='Render Out! - Revista de Computação Gráfica'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rmKdCmAxHXQ/TRHa-Ci5TpI/AAAAAAAAAGg/qyQ29ki_oFs/s72-c/RenderOut_Oct2010Gr.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-5020414352450048719</id><published>2010-12-21T10:01:00.001-08:00</published><updated>2010-12-21T10:12:22.060-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - Partículas e Forças</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Para descrever o funcionamento e comportamento de particulas/forças no 3D Studio MAX, criei 03 videos explicando como utilizar, tanto na animação como nos materiais.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/AjQlZrybY9Q?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt; &lt;/div&gt;&lt;div align="center"&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/MmpRKWo9t3g?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;br /&gt; &lt;/div&gt;&lt;div align="center"&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/30VeGV_pkPI?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-5020414352450048719?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/5020414352450048719/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-particulas-e-forcas.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5020414352450048719'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5020414352450048719'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-particulas-e-forcas.html' title='3D Studio MAX - Partículas e Forças'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/AjQlZrybY9Q/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6534265793647888774</id><published>2010-12-21T09:56:00.000-08:00</published><updated>2010-12-21T10:00:12.379-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - Hair and Flur</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Hair and Flur são os comandos que qualquer animador deseja dominar e por isso descrevo nesse video algumas funções básicas para aqueles usuários com pouca experiência. Boa aula! &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/InHRFcuMl9s?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6534265793647888774?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6534265793647888774/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-hair-and-flur.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6534265793647888774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6534265793647888774'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-hair-and-flur.html' title='3D Studio MAX - Hair and Flur'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/InHRFcuMl9s/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-2518894591443652098</id><published>2010-12-21T09:50:00.000-08:00</published><updated>2010-12-21T09:55:48.144-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - Correção de Skin</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Recebi do meu aluno um personagem com problema no Skin, então resolvi fazer um video demonstrando como corrigir esses problemas e consequentemente evitar alguns procedimentos que possa acarretar futuros erros no personagem. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/qxg-N_rLdeQ?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-2518894591443652098?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/2518894591443652098/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-correcao-de-skin.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/2518894591443652098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/2518894591443652098'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-correcao-de-skin.html' title='3D Studio MAX - Correção de Skin'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/qxg-N_rLdeQ/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8452131014349807895</id><published>2010-12-21T09:00:00.000-08:00</published><updated>2010-12-21T09:50:26.567-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 6ª Aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Continuando a aula anterior, nesse video demonstra como inserir som na TimeLine, sincronizando com a expressão do personagem. Veja como é feito. &lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/gFTcz0rn3XI?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8452131014349807895?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8452131014349807895/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-6-aula-de-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8452131014349807895'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8452131014349807895'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/3d-studio-max-6-aula-de-animacao.html' title='3D Studio MAX - 6ª Aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/gFTcz0rn3XI/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-4236483906519701298</id><published>2010-12-21T08:53:00.000-08:00</published><updated>2010-12-21T08:57:41.160-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - Gerando Desenho 3D para 2D</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Para quem não sabe, é possível gerar desenhos 3D para 2D, utilizando o FlatShot e Section. Veja abaixo como isso é feito e boa aula! &lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:Trebuchet MS;"&gt;&lt;/span&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/8wyHN4dIHVU?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-4236483906519701298?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/4236483906519701298/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-gerando-desenho-3d-para-2d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4236483906519701298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4236483906519701298'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-gerando-desenho-3d-para-2d.html' title='AutoCAD - Gerando Desenho 3D para 2D'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/8wyHN4dIHVU/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-5852909050164140125</id><published>2010-12-21T08:36:00.000-08:00</published><updated>2010-12-21T08:52:11.057-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - Modelagem com PressPull</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Cada vez mais as interfaces dos Softwares de vetores estão se tornando amigávies como os usários e consequentemente facilitam na criação de desenhos em 3D. Nesse video uso o comando PressPull e consigo fazer solidos compostos de Adição/Subtração, utilizando o AutoCAD 2011. Quem trabalha como SketchUP, vai se identificar rápidamente com o conceito. O primeiro video demonstra o comando e o segundo faz um desenho passo a passo.&lt;br /&gt;Boa aula! &lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Demonstração PressPull&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/ndhasSP5Qp8?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;strong&gt;&lt;em&gt;Demonstração Desenho passo a passo 3D&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/wd4t8EfU2NU?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-5852909050164140125?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/5852909050164140125/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-modelagem-com-presspull.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5852909050164140125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5852909050164140125'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-modelagem-com-presspull.html' title='AutoCAD - Modelagem com PressPull'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/ndhasSP5Qp8/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-4515926234339695569</id><published>2010-12-21T08:28:00.000-08:00</published><updated>2010-12-21T08:34:38.039-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - Aula de Plotagem</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:verdana;"&gt;Nesse video eu explico como preparar o seu projeto (Desenho 2D) na Folha com escala. Também demonstro como colocar escalas de diferentes vistas na mesma folha. Para melhor explicação, criei um video para Arquitetura e outro para Mecânica. Bom aproveitamento. &lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;ARQUITETURA&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/3ih_WhXxFKM?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;MECÂNICA&lt;br /&gt;&lt;/em&gt;&lt;/strong&gt;&lt;iframe height="344" src="http://www.youtube.com/embed/rYaJjvUUUsY?fs=1" frameborder="0" width="425"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-4515926234339695569?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/4515926234339695569/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-aula-de-plotagem.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4515926234339695569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4515926234339695569'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-aula-de-plotagem.html' title='AutoCAD - Aula de Plotagem'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/3ih_WhXxFKM/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-3527954823126218419</id><published>2010-12-21T08:22:00.000-08:00</published><updated>2010-12-21T08:26:36.626-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - 5ª Aula de AutoCAD</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Eu procuro detalhar como configuar e cotar no AutoCAD, inclusive esse demonstração serve tanto para Mecânica ou Arquitetura, mas no caso de Arquitetura converta para 0.1, por exemplo, valores com 2.5, transforme para .25.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;iframe height="300" src="http://player.vimeo.com/video/18013392" frameborder="0" width="400"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://vimeo.com/18013392"&gt;AutoCAD - 5ª Aula de AutoCAD&lt;/a&gt; from &lt;a href="http://vimeo.com/user4459331"&gt;Paulo Galvão&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-3527954823126218419?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/3527954823126218419/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/eu-procuro-detalhar-como-configuar-e.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3527954823126218419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3527954823126218419'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/eu-procuro-detalhar-como-configuar-e.html' title='AutoCAD - 5ª Aula de AutoCAD'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1993591405145500901</id><published>2010-12-21T08:15:00.000-08:00</published><updated>2010-12-21T08:20:01.786-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - 4ª Aula de AutoCAD</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nessa aula eu demonstro como trabalhar com Texto e Tabelas, boa aula.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;iframe height="300" src="http://player.vimeo.com/video/15060469" frameborder="0" width="400"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://vimeo.com/15060469"&gt;AutoCAD - 4ª Aula de AutoCAD&lt;/a&gt; from &lt;a href="http://vimeo.com/user4459331"&gt;Paulo Galvão&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1993591405145500901?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1993591405145500901/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-4-aula-de-autocad.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1993591405145500901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1993591405145500901'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/autocad-4-aula-de-autocad.html' title='AutoCAD - 4ª Aula de AutoCAD'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-3046771401808352820</id><published>2010-12-21T08:06:00.000-08:00</published><updated>2010-12-21T08:20:16.236-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Como Renderizar no Solid Edge</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Hoje é comum que todos softwares de vetores estão com algum motor de render, como por exemplo o AutoCAD e o SketchUP. Isso também não seria diferente com o Solid Edge e nesse video criei como demonstra esse procedimento. &lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;iframe height="295" src="http://www.youtube.com/embed/x8ZNDKMXRMM?fs=1" frameborder="0" width="480"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-3046771401808352820?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/3046771401808352820/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/12/como-renderizar-no-solid-edge.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3046771401808352820'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3046771401808352820'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/12/como-renderizar-no-solid-edge.html' title='Como Renderizar no Solid Edge'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/x8ZNDKMXRMM/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7937444557834725125</id><published>2010-09-17T11:54:00.000-07:00</published><updated>2010-09-17T11:58:22.294-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 5ª Aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Para trabalhar com Expressão Facial eu recomendo o uso do modificador MORPH. É muito simples o seu uso, mas precisa modelar as principais faces do personagem e interagir entre eles.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9JFhTeTKK0U?hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/9JFhTeTKK0U?hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7937444557834725125?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7937444557834725125/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-mental-ray_17.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7937444557834725125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7937444557834725125'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-mental-ray_17.html' title='3D Studio MAX - 5ª Aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8710523135644487858</id><published>2010-09-17T11:30:00.000-07:00</published><updated>2010-09-17T11:36:24.643-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 4ª Aula de Mental Ray</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nessa aula vamos estudar como se aplicar uma luz do sol no projeto 3D, utilizando a opção SunLight. Também vamos aprender como criar uma ambiente interno como essa luz.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bKlowq5DF60?hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/bKlowq5DF60?hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8710523135644487858?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8710523135644487858/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-mental-ray.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8710523135644487858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8710523135644487858'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-mental-ray.html' title='3D Studio MAX - 4ª Aula de Mental Ray'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6854153371618955061</id><published>2010-09-17T11:26:00.000-07:00</published><updated>2010-09-17T11:29:32.740-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - 3ª Aula de AutoCAD</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;A terceira aula de o usuário terá a visão dos comandos Rectangle, Explode, Move, Copy, Rotate, Mirror e Array.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object style="BACKGROUND-IMAGE: url(http://i1.ytimg.com/vi/Hyu5ZXW8ZL8/hqdefault.jpg)" height="295" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Hyu5ZXW8ZL8?fs=1&amp;amp;hl=pt_BR"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Hyu5ZXW8ZL8?fs=1&amp;amp;hl=pt_BR" width="480" height="295" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6854153371618955061?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6854153371618955061/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/autocad-3-aula-de-autocad.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6854153371618955061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6854153371618955061'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/autocad-3-aula-de-autocad.html' title='AutoCAD - 3ª Aula de AutoCAD'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7996222625491849453</id><published>2010-09-17T10:44:00.000-07:00</published><updated>2010-09-17T11:23:03.736-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 4ª Aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Essa aula demonstra como criar os bones, aplicar o modificador SKIN e configurar o personagem para animação com Shapes e RIGS.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;iframe src="http://player.vimeo.com/video/14682232" frameborder="0" width="400" height="300"&gt;&lt;/iframe&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7996222625491849453?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7996222625491849453/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7996222625491849453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7996222625491849453'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/3d-studio-max-4-aula-de-animacao.html' title='3D Studio MAX - 4ª Aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-666068062132251329</id><published>2010-09-17T10:41:00.000-07:00</published><updated>2010-09-17T11:22:48.827-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Solid Edge - 2ª de Montagem</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Esse video demonstra como fazer uma vista explodida, inseri a vista em uma folha e depois criar um video de animação da montagem.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/q08Lm3oD5Mw?hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/q08Lm3oD5Mw?hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-666068062132251329?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/666068062132251329/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/solid-edge-2-de-montagem.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/666068062132251329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/666068062132251329'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/solid-edge-2-de-montagem.html' title='Solid Edge - 2ª de Montagem'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7842226484593940936</id><published>2010-09-03T13:27:00.000-07:00</published><updated>2010-09-03T13:31:31.844-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - 2ª Aula de AutoCAD Básico</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nessa aula vamos assistir como criar, utilizar e configurar os layers. Esse módulo é de grande importancia para os usuários de CAD, pois isso permite o controle e a organização do seu projeto.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Q8uTgZZShrc?hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Q8uTgZZShrc?hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7842226484593940936?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7842226484593940936/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/09/autocad-2-aula-de-autocad-basico.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7842226484593940936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7842226484593940936'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/09/autocad-2-aula-de-autocad-basico.html' title='AutoCAD - 2ª Aula de AutoCAD Básico'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-263454926947484154</id><published>2010-08-30T06:20:00.000-07:00</published><updated>2010-08-30T06:23:41.042-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 3ª Aula de Mental Ray</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Nossa 3ªaula de demonstração de Mental Ray, vamos aprender como controlar as sombras, controlar o serramento da imagem (antialiasing) e usar fontes de luzes IES.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;iframe height="300" src="http://player.vimeo.com/video/14508996" frameborder="0" width="400"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-263454926947484154?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/263454926947484154/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-3-aula-de-mental-ray.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/263454926947484154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/263454926947484154'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-3-aula-de-mental-ray.html' title='3D Studio MAX - 3ª Aula de Mental Ray'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-3021190250308773872</id><published>2010-08-28T13:34:00.000-07:00</published><updated>2010-08-28T13:51:01.573-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 3ª Aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nessa demonstração ensima como criar um esqueleto simples, como fazer o link entre os bones, como criar uma articulação do personagem e fazer uma animação com referência em de um cartoon&lt;/span&gt;.&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;iframe height="300" src="http://player.vimeo.com/video/14507452" frameborder="0" width="400"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-3021190250308773872?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/3021190250308773872/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-3-aula-de-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3021190250308773872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/3021190250308773872'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-3-aula-de-animacao.html' title='3D Studio MAX - 3ª Aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6859519564274249601</id><published>2010-08-28T13:32:00.000-07:00</published><updated>2010-08-30T06:23:55.593-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 2ª aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nessa demonstração ensina como animar uma esfera com o auxílio do Dummy e controlar o tempo pelo Curve Editor. Com isso permite ao animador fazer uma animação simples e rápida.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YSeyuHR7H58&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/YSeyuHR7H58&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6859519564274249601?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6859519564274249601/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-2-aula-de-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6859519564274249601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6859519564274249601'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-2-aula-de-animacao.html' title='3D Studio MAX - 2ª aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-526166475127659786</id><published>2010-08-28T13:31:00.000-07:00</published><updated>2010-08-28T13:51:01.574-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 2ª Aula de Mental Ray</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Esse video demonstra como controlar a quantidade de Photons na cena e proporcionando uma velocidade maior no tempo de render. Também demonstro como criar um Mapa de Photons&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SkYrHcwaG3M&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/SkYrHcwaG3M&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-526166475127659786?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/526166475127659786/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-2-aula-de-mental-ray.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/526166475127659786'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/526166475127659786'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-2-aula-de-mental-ray.html' title='3D Studio MAX - 2ª Aula de Mental Ray'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8301057312071340316</id><published>2010-08-28T13:23:00.000-07:00</published><updated>2010-08-28T13:51:10.524-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>AutoCAD - 1ª Aula de AutoCAD</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;A primeira aula de AutoCAD vamos aprender alguns comandos básicos:&lt;br /&gt;- Offset, Circle, Osnap, Trim, Extend, Filet e Chamfer. Veja também o video parte 2, onde demonstra um desenho passo a passo.  Usei como apoio uma apostila desenvolvida pelo meu amigo João Humberto Camelini, o "Papa" do AutoCAD (&lt;/span&gt;&lt;a href="http://www.camelini.blogspot.com/"&gt;&lt;span style="font-family:trebuchet ms;"&gt;www.camelini.blogspot.com&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:trebuchet ms;"&gt;)&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/W_WxvgB4DVw&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/W_WxvgB4DVw&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7Q8SB_sEHpU&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/7Q8SB_sEHpU&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8301057312071340316?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8301057312071340316/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/autocad-1-aula-de-autocad.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8301057312071340316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8301057312071340316'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/autocad-1-aula-de-autocad.html' title='AutoCAD - 1ª Aula de AutoCAD'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6785866550451659816</id><published>2010-08-28T12:40:00.000-07:00</published><updated>2010-08-30T18:04:12.096-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Solid Edge - 1ª Aula de Montagem</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;O video tem a finalidade de como criar uma rápida montagem no Solid Edge, criando subconjuntos e como reutiliza-los na montagem final. Clicando &lt;a href="http://www.paulogalvao.com/baixar/montagem%2001.rar"&gt;aqui&lt;/a&gt;, faça o download das peças utilizadas nesse video.&lt;/span&gt; &lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/B2D6oMhLtmU&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/B2D6oMhLtmU&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6785866550451659816?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6785866550451659816/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/solid-edge-1-aula-de-montagem.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6785866550451659816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6785866550451659816'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/solid-edge-1-aula-de-montagem.html' title='Solid Edge - 1ª Aula de Montagem'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6727249893255921079</id><published>2010-08-19T05:22:00.000-07:00</published><updated>2010-08-19T05:25:38.740-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 1ª Aula de Animação</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Esse vídeo tem o objetivo de ajudar os usuários iniciantes em animação, utilizando a plataforma 3D Studio MAX. A demonstração descreve como trabalhar com um movimento simples usando como base a teoria da animação 2D, retirado do site &lt;a href="http://www.geocities.com/desenhoanimadomsfx2/index2.html"&gt;http://www.geocities.com/desenhoanimadomsfx2/index2.html&lt;/a&gt;.&lt;br /&gt;Abraços e uma boa aula.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/BQyigwWMoZM&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/BQyigwWMoZM&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6727249893255921079?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6727249893255921079/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-1-aula-de-animacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6727249893255921079'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6727249893255921079'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-1-aula-de-animacao.html' title='3D Studio MAX - 1ª Aula de Animação'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6277707957982240824</id><published>2010-08-10T09:22:00.000-07:00</published><updated>2010-08-19T05:23:51.762-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>3D Studio MAX - 1ª Aula de Mental Ray</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Nesse semestre vou descrever e criar videos voltados para renderização com ênfase em Mental Ray e Global Illumantion, cujo objeto e auxiliar usuários iniciantes em render foto-real. Nessa primeira aula é demonstrado como fazer uma configuração básica de photons e simples aplicação de materiais. Espero que gostem e até o próximo encontro.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=14032438&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=&amp;amp;fullscreen=1&amp;amp;autoplay=0&amp;amp;loop=0"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=14032438&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=&amp;amp;fullscreen=1&amp;amp;autoplay=0&amp;amp;loop=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://vimeo.com/14032438"&gt;3D Studio MAX 2010 - 1ª Aula de Mental Ray&lt;/a&gt; from &lt;a href="http://vimeo.com/user4459331"&gt;Paulo Galvão&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6277707957982240824?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6277707957982240824/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-1-aula-de-mental-ray.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6277707957982240824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6277707957982240824'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/08/3d-studio-max-1-aula-de-mental-ray.html' title='3D Studio MAX - 1ª Aula de Mental Ray'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-4228958557409709341</id><published>2010-07-21T20:37:00.000-07:00</published><updated>2010-08-10T09:22:09.908-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><title type='text'>Dicas de AutoCAD - Parte 01</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Quase todos os dias recebo por e-mail ou por telefone dúvidas de clientes, então recebi criar essa sessão de DICAS DE AUTOCAD. Espero que ajude a aceito dicas e sugestões. Mande para mim, &lt;/span&gt;&lt;a href="mailto:contato@paulogalvao.com"&gt;&lt;span style="font-family:trebuchet ms;"&gt;contato@paulogalvao.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;Então vamos começar com essas 03 dicas, só clicar nas opções abaixo:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=AtTFRzEaJC0"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Editar um bloco sem explodir&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=MGtGgnV9lV8"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Aplicar o comando Align e Geo-referência&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=k_ZMQ2MjLvg"&gt;&lt;span style="font-family:trebuchet ms;"&gt;O desenho sumiu da tela e não consegue inserir no Layout&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:trebuchet ms;"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;Abraços e até a próxima.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-4228958557409709341?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/4228958557409709341/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/07/dicas-de-autocad-parte-01.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4228958557409709341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4228958557409709341'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/07/dicas-de-autocad-parte-01.html' title='Dicas de AutoCAD - Parte 01'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-25030660872642906</id><published>2010-06-24T05:12:00.000-07:00</published><updated>2010-08-10T09:22:04.040-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Exercício simples de Boolean</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;Esse vídeo é um exercício simples usando o recurso do comando Boolean, agregando mais os comandos de portas e janelas. É importante dizer que usando o comando de WALL, não precisa fazer esse procedimento demonstrado, como já explique, é um exercício de Boolean.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/L9Z4o3rdhtk&amp;amp;hl=pt&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/L9Z4o3rdhtk&amp;hl=pt&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-25030660872642906?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/25030660872642906/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/06/exercicio-simples-de-boolean.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/25030660872642906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/25030660872642906'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/06/exercicio-simples-de-boolean.html' title='Exercício simples de Boolean'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-4135791511498719954</id><published>2010-04-09T15:45:00.000-07:00</published><updated>2010-08-10T09:21:56.860-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Solid Edge - Guia Rápido de Comandos</title><content type='html'>&lt;p align="left"&gt;&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;O objeto desse vídeo é para fazer uma consulta rápida sobre os comandos básicos de Solid Edge. Espero que ajude! Para baixar o Arquivo PPT, clique &lt;a href="http://www.paulogalvao.com/baixar/guia_rapido.pdf"&gt;aqui&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/biqyV7SrlAc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/biqyV7SrlAc&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6iRLKyjYDkE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/6iRLKyjYDkE&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-4135791511498719954?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/4135791511498719954/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/04/solid-edge-guia-rapido-de-comandos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4135791511498719954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4135791511498719954'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/04/solid-edge-guia-rapido-de-comandos.html' title='Solid Edge - Guia Rápido de Comandos'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-5883809390427704768</id><published>2010-03-12T06:41:00.000-08:00</published><updated>2010-12-22T02:43:52.331-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Filmes/making off'/><category scheme='http://www.blogger.com/atom/ns#' term='Apostilas/Revistas/Livros'/><title type='text'>Render Out - Ótima revista para referência</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/S5pTcw8-YRI/AAAAAAAAAGA/-CTijaCegSE/s1600-h/RenderOut_enero2010Gr.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 200px; FLOAT: left; HEIGHT: 283px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5447758452900126994" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/S5pTcw8-YRI/AAAAAAAAAGA/-CTijaCegSE/s400/RenderOut_enero2010Gr.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;Para que deseja obter informações sobre as áreas de multimídia, computação gráfica 3D ou making off de filmes, ai vai a minha sugestão, acesse o site &lt;a href="http://www.pixeltale.com/"&gt;PIXELTALE&lt;/a&gt;. Nessa edição de Janeiro, a revista “Render Out!”, tem uma matéria sobre o filme Avatar de James Cameron, um bate-papo com Alex Roman sobre o making off de Catedral e Guerra Mundial e, entrevistas com dois profissionais fantásticos, Miguel Angel Jiménez e Javier Romero. Espero que gostem dessa indicação. Pode baixar essa e outras edições sem custo, aproveitem!&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-5883809390427704768?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/5883809390427704768/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/render-out-otima-revista-para.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5883809390427704768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5883809390427704768'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/render-out-otima-revista-para.html' title='Render Out - Ótima revista para referência'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_rmKdCmAxHXQ/S5pTcw8-YRI/AAAAAAAAAGA/-CTijaCegSE/s72-c/RenderOut_enero2010Gr.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1074890489886578293</id><published>2010-03-12T06:10:00.000-08:00</published><updated>2010-03-12T06:12:53.286-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Desenhando um Vaso no Blender</title><content type='html'>&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;O comando SPIN é uma boa ferramenta para quem deseja criar objetos torneados, isto é, modelos tridimensionais “cilíndricos”. Mas esse comando é uma opção do mesh, então o usuário precisa iniciar com algum sólido, no caso desse exemplo comecei com BOX. No próximo passo e ativar a edição de MESH (tecla TAB), deletar o sólido e criar um Plane (Shift + A). Contorne a imagem com extrude e aplique o comando SPIN. Pode ocorrer que a malha fique “deformada”, inclusive aconteceu com o meu modelo. Para “arrumar” essa deformação, utilize as teclas CTRL + N.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/FmXQrdf21co&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/FmXQrdf21co&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1074890489886578293?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1074890489886578293/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/desenhando-um-vaso-no-blender.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1074890489886578293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1074890489886578293'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/desenhando-um-vaso-no-blender.html' title='Desenhando um Vaso no Blender'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1802241605689682198</id><published>2010-03-12T05:05:00.000-08:00</published><updated>2010-03-12T05:07:10.242-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Conhecendo o comando Loft</title><content type='html'>&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;Um dos melhores recursos de modelagem que o 3D Studio possui e o comando de LOFT. É uma ferramenta bem interessante, pois vários outros softwares de computação gráfica 3D, incluindo o próprio AutoCAD e outros na área de engenharia, possuem o mesmo conceito. Basicamente o comando é composto por um caminho que pode ser retas e curvas e, vários segmentos que podemos de chamar de secções do modelo, conseqüentemente a junção desses shapes se cria um modelo 3D. Veja o vídeo e espero que gostem.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6nuMVAjnmCs&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/6nuMVAjnmCs&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1802241605689682198?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1802241605689682198/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/conhecendo-o-comando-loft.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1802241605689682198'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1802241605689682198'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/conhecendo-o-comando-loft.html' title='Conhecendo o comando Loft'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-5264831067064907886</id><published>2010-03-12T05:04:00.000-08:00</published><updated>2010-03-12T05:07:10.242-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Criando uma estrutura metálica no 3D Studio MAX</title><content type='html'>&lt;span style="font-family:trebuchet ms;font-size:85%;"&gt;Muitos alunos me perguntam qual seria o melhor procedimento para representar uma estrutura metálica no 3D Studio MAX. Então resolvi fazer um vídeo que demonstra a utilização de Shapes ativando a opção Rendering. É simples o procedimento e o arquivo fica muito leve.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jXRtI731P9Q&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/jXRtI731P9Q&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-5264831067064907886?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/5264831067064907886/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/criando-uma-estrutura-metalica-no-3d.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5264831067064907886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/5264831067064907886'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/criando-uma-estrutura-metalica-no-3d.html' title='Criando uma estrutura metálica no 3D Studio MAX'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8752824829071571513</id><published>2010-03-12T05:00:00.001-08:00</published><updated>2010-03-12T05:07:19.645-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Utilizando o AutoCAD para modelagem em 3D no 3D Studio MAX</title><content type='html'>&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Olá pessoal do 3DS MAX. Esse vídeo demonstra como aproveitar um projeto feito no AutoCAD e inserir no 3D Studio MAX. O procedimento é simples, os elementos que compoem DWG PRECISAM estar unidos, isto é, converte-los em polyline. Para isso use o comando PEDIT. Depois importe para o 3D Studio MAX e siga os Procedimentos demonstrados vídeo não. Espero que tenham gostado e bom aproveitamento.&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1VlA6bzLins&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/1VlA6bzLins&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8752824829071571513?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8752824829071571513/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/utilizando-o-autocad-para-modelagem-em.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8752824829071571513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8752824829071571513'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/utilizando-o-autocad-para-modelagem-em.html' title='Utilizando o AutoCAD para modelagem em 3D no 3D Studio MAX'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-819218956441549729</id><published>2010-03-07T13:50:00.000-08:00</published><updated>2010-03-08T04:44:23.174-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Solid Edge -</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Esses vídeos demonstram passo a passo como trabalhar com Protrusion e Cutout, com o objetivo de ajudar iniciantes em Solid Edge. Eu também criei como material de apoio uma apresentação sobre o assunto, quem quiser baixar, &lt;a href="http://www.paulogalvao.com/baixar/sd2aula.pdf"&gt;clique aqui.&lt;/a&gt; Espero que tenha ajudado e em breve criarei mais vídeos aulas. Até aproxima!!!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/WGPo73pMJzo&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/WGPo73pMJzo&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nbsyHxpvfEc&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/nbsyHxpvfEc&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-819218956441549729?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/819218956441549729/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/solid-edge.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/819218956441549729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/819218956441549729'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/solid-edge.html' title='Solid Edge -'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1529325044179609490</id><published>2010-03-04T12:01:00.000-08:00</published><updated>2010-03-04T12:17:21.330-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Blender Alpha 2</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/S5AUz34DrzI/AAAAAAAAAF4/Z08eOLbXyyg/s1600-h/alpha2.jpg"&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 212px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5444874830895886130" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/S5AUz34DrzI/AAAAAAAAAF4/Z08eOLbXyyg/s400/alpha2.jpg" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;A Fundação Blender e desenvolvedores da comunidade on-line apresentou no dia 03 de março mais uma atualização do produto, o Blender Alpha 2. Esta versão corrige um bug da "2.5 Alpha 1" relacionado com as texturas e imagens. Quem desejar baixar a nova versão, clique &lt;/span&gt;&lt;a href="http://www.blender.org/download/get-25-alpha/"&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;aqui. &lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Aproveitando, nessa nova versão mostra um modificador muito útil, o Solidify. Com ele permite ao usuário criar espessuras em objetos. Veja a demonstração do vídeo abaixo.&lt;/span&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/QrZnWqt8WRs&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/QrZnWqt8WRs&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1529325044179609490?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1529325044179609490/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/blender-alpha-2.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1529325044179609490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1529325044179609490'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/blender-alpha-2.html' title='Blender Alpha 2'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rmKdCmAxHXQ/S5AUz34DrzI/AAAAAAAAAF4/Z08eOLbXyyg/s72-c/alpha2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1743518102000989442</id><published>2010-03-02T08:27:00.000-08:00</published><updated>2010-03-02T08:35:30.662-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Filmes/making off'/><title type='text'>Minhocas, o Filme</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Minhocas é um longa-metragem em animação stop-motion produzido no Brasil e Canadá. O filme é inspirado pelo curta homônimo, vencedor do prêmio Júri infantil do Anima Mundi 2006 e do prêmio de exclência no JVC Tokyo Video Festival 2007. Produzido pela Animaking junto com a Wizz Filmes, Glaz Entretenimento e Mokko Studio. O filme é co-produzido pela Globo Filmes e a Fox Filmes. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;br /&gt;O filme conta a história de Júnior, um "menino-minhoca" de 11 anos que está entrando na fase da pré-adolescência e vive uma verdadeira aventura com seus amigos. E quando é escavado acidentalmente para o mundo extraterreno, vive uma série de aventuras em uma terra comandada por um terrível vilão megalomaníaco!&lt;br /&gt;&lt;br /&gt;O filme é pioneiro no país ao utilizar a técnica stop-motion em longa-metragem. Caso queira mais informaçõe clique &lt;a href="http://www.minhocasofilme.com.br/"&gt;aqui&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="480" height="392"&gt;&lt;param name="movie" value="http://video.globo.com/Portal/videos/cda/player/player.swf"&gt;&lt;param name="quality" value="high"&gt;&lt;param name="FlashVars" value="midiaId=1205099&amp;amp;autoStart=false&amp;amp;width=480&amp;amp;height=392"&gt;&lt;embed width="480" height="392" flashvars="midiaId=1205099&amp;autoStart=false&amp;width=480&amp;height=392" type="application/x-shockwave-flash" quality="high" src="http://video.globo.com/Portal/videos/cda/player/player.swf"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;/p&gt;&lt;span style="font-family:verdana;font-size:78%;"&gt;Referência e pesquisa site Wikipédia&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1743518102000989442?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1743518102000989442/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/03/minhocas-o-filme.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1743518102000989442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1743518102000989442'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/03/minhocas-o-filme.html' title='Minhocas, o Filme'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8785600666210190088</id><published>2010-02-26T05:59:00.000-08:00</published><updated>2010-02-26T06:05:30.733-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'></title><content type='html'>&lt;span style="font-family:Verdana;font-size:85%;"&gt;Algumas pessoas e alunos solicitaram que repetisse o video da nave de da caneca usando o 3D Studio MAX. Vale lembrar que a caneca eu usei como referencia o site escultopintura.com.&lt;/span&gt; &lt;span style="font-family:verdana;font-size:85%;"&gt;Espero que gostem.&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pF-f1_gHMog&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/pF-f1_gHMog&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/BUTvigoUCKE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/BUTvigoUCKE&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8785600666210190088?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8785600666210190088/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/algumas-pessoas-e-alunos-solicitaram.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8785600666210190088'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8785600666210190088'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/algumas-pessoas-e-alunos-solicitaram.html' title=''/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7281962032237218169</id><published>2010-02-26T03:35:00.000-08:00</published><updated>2010-02-26T05:47:06.158-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Autodesk'/><category scheme='http://www.blogger.com/atom/ns#' term='AutoCAD'/><category scheme='http://www.blogger.com/atom/ns#' term='Revit'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Studio MAX'/><title type='text'>Produtos da Autodesk para MAC</title><content type='html'>&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Muitas pessoas me perguntam se é possível rodar o AutoCAD, 3D Studio MAX e o Revit na plataforma MAC. Sim, é possível! Para isso é preciso instalar um software chamando Parallels Desktop. No texto abaixo que foi extraído do site &lt;a href="http://www.pcworld.com/businesscenter/article/172622/autodesk_opens_design_software_to_mac_via_parallels.html"&gt;PC World (traduzido)&lt;/a&gt; comenta sobre esse assunto.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;em&gt;“Para Autodesk, as linhas entre os sistemas operacionais Mac e Windows estão começando a se confundir. &lt;/em&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;em&gt;A fabricante de softwares 2D e 3D junto com a empresa &lt;a href="http://www.parallels.com/"&gt;Parallels&lt;/a&gt; anunciaram que o programa &lt;a href="http://www.parallels.com/products/desktop/"&gt;“Parallels Desktop”&lt;/a&gt; rodará os produtos da Autodesk na plataforma MAC. (...), incluindo o AutoCAD, AutoCAD LT, Autodesk Inventor Professional, Autodesk 3ds Max, Autodesk 3ds Max Design, e Autodesk Revit Building Information Modeling - será executado no Mac OS X via Parallels Desktop .&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;A parceria Parallels é a última jogada da Autodesk para tornar seus programas do Windows acessível para a plataforma Macintosh. Em julho, Autodesk Adicionado suporte para os produtos listados acima via Boot Camp, a built-in utilitário no Mac OS X 10.5 e 10.6 que permite aos usuários instale e execute o Windows no seu hardware Mac. Autodesk também oferece aplicativos nativos do Mac, incluindo Alias, Maya, Mudbox, SketchBook Pro, e Stitcher Unlimited.”&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Veja no link da Autodesk clicando &lt;a href="http://usa.autodesk.com/products/mac-compatible-products"&gt;aqui.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7281962032237218169?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7281962032237218169/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/produtos-da-autodesk-para-mac.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7281962032237218169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7281962032237218169'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/produtos-da-autodesk-para-mac.html' title='Produtos da Autodesk para MAC'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-8230502656164695779</id><published>2010-02-22T21:03:00.000-08:00</published><updated>2010-02-22T21:08:18.542-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Blender 2.5 Alpha 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/S4NiC4sB3BI/AAAAAAAAAFw/OhqyqszLZjo/s1600-h/blender2.51.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 158px;" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/S4NiC4sB3BI/AAAAAAAAAFw/OhqyqszLZjo/s400/blender2.51.jpg" alt="" id="BLOGGER_PHOTO_ID_5441300576510008338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Foi lançada nessa segunda-feira outra versão do Blender, a Alpha 01. Ainda não tive a oportunidade de testar essa versão, mas o que me surpreendeu no primeiro instante foi o módulo de escultura. Veja os dois vídeos demonstrando o comando e assim que puder, vou criar um vídeo aula para explicar como funciona. Essa nova versão 2.6 do Blender promete!!!! Vamos esperar. (clique &lt;a href="http://www.blender.org/development/release-logs/blender-250/"&gt;aqui&lt;/a&gt; e veja mais informações)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fT_hkSbK8Iw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/fT_hkSbK8Iw&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3UkntB7Q1xE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/3UkntB7Q1xE&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-8230502656164695779?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/8230502656164695779/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/foi-lancada-nessa-segunda-feira-outra.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8230502656164695779'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/8230502656164695779'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/foi-lancada-nessa-segunda-feira-outra.html' title='Blender 2.5 Alpha 1'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_rmKdCmAxHXQ/S4NiC4sB3BI/AAAAAAAAAFw/OhqyqszLZjo/s72-c/blender2.51.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-1744084507938948167</id><published>2010-02-22T20:38:00.000-08:00</published><updated>2010-02-22T20:48:45.828-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solid Edge'/><title type='text'>Solid Edge - Noções de Sketch</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Esse video aula é destinado aos usuários que são iniciantes no software Solid Edge, abordando o conceito de Sketch. Para o melhor aproveitamento, foi criado dois videos, um com profile simples e outro com profile um pouco mais complexo. O software utilizado foi a versão V17, mas o conceito básico pode ser aplicado para qualquer versão ou outra plataforma paramétrica.&lt;/span&gt; &lt;span style="font-family:verdana;font-size:85%;"&gt;Para baixar um resumo desse tópico, clique &lt;a href="http://www.paulogalvao.com/baixar/solid%20edge%20-%201ª%20aula.pdf"&gt;aqui&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;embed src="http://www.youtube.com/v/e8Lf2d5LhOU&amp;amp;hl=" width="425" height="344" type="application/x-shockwave-flash" fs="1&amp;amp;" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/p&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Video Aula 1a - Sketch&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;p align="center"&gt;&lt;embed src="http://www.youtube.com/v/qCqrRSoAZRw&amp;amp;hl=" width="425" height="344" type="application/x-shockwave-flash" fs="1&amp;amp;" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/p&gt;&lt;div align="center"&gt;&lt;span style="font-family:verdana;font-size:78%;"&gt;Video Aula 1b - Sketch&lt;/span&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-1744084507938948167?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/1744084507938948167/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/solid-edge-nocoes-de-sketch.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1744084507938948167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/1744084507938948167'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/solid-edge-nocoes-de-sketch.html' title='Solid Edge - Noções de Sketch'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6293331250773423629</id><published>2010-02-22T20:02:00.000-08:00</published><updated>2010-02-22T20:38:34.353-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Apostilas/Revistas/Livros'/><title type='text'>Apostilas e Sites de Referencias</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Muitos alunos me procuram e solicitam material de apoio, onde buscar e referências de sites, por isso que resolvi listar alguns que para mim é de grande utilidade.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;O primeiro é o site do &lt;a href="http://www.ebah.com.br/"&gt;EBAH!. &lt;/a&gt;Esse site você pode encontrar várias apostilas de vários software, entres eles eu destaco o Inventor, AutoCAD, Solid Edge, Blender, 3D Studio MAX e referências acadêmicas. Precisa fazer um cadastro, mas é bem simples&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Outro site é o &lt;a href="http://area.autodesk.com/"&gt;Area Autodesk&lt;/a&gt;, voltado para multimídia, onde o usuário pode obter tutoriais, videos aulas e referencia a todos os produtos da Autodesk, nesse eu destaco o MAYA, 3D Studio MAX e MudBox. Precisa fazer um cadastro.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Muitos precisam de uma boa biblioteca 3D para utilizar nas maquetes eletrônicas, então destaco o &lt;a href="http://www.e-interiors.net/"&gt;e-interios&lt;/a&gt;, ótimo site em modelos tridimensionais&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Tutoriais em 3D, tanto para Maya, 3D Studio MAX, Rhinoceros e Blender, recomendo o &lt;a href="http://www.pxleyes.com/"&gt;PXLEYES&lt;/a&gt;, ótimo banco de informações.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Referencias de Blue Prints, gosto de utilizar o &lt;a href="http://www.the-blueprints.com/"&gt;the-blueprints.com&lt;/a&gt;, nesse site consigo imagens de carros, banco, cartoons, aviões, enfim, ótimas imagens para serem utilizadas como base para o 3D. Experimente também acessar o &lt;a href="http://www.3d.sk/"&gt;http://www.3d.sk/&lt;/a&gt;, modelos reais.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Para quem que gosta de testar versão beta da Autodesk, como o AutoCAD 2011 e  3D Studio MAX 2011, acesse o link  &lt;a href="https://beta.autodesk.com/"&gt;https://beta.autodesk.com&lt;/a&gt;, nesse site você faz um cadastro e pode fazer teste até 03 softwares diferentes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Para finalizar, existe o &lt;a href="http://www.augibr.com/"&gt;AUGI&lt;/a&gt;, Grupo de Usuários da Autodesk, é um grupo de discussão onde permite lançar as suas dúvidas, trocar informações e discutir sobre as novas versões dos softwares da Autodesk. Vale Apena.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;Espero que tenha ajudado e bom aproveitamento.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6293331250773423629?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6293331250773423629/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/apostilas-e-sites-de-referencias.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6293331250773423629'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6293331250773423629'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/apostilas-e-sites-de-referencias.html' title='Apostilas e Sites de Referencias'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7685712145334803383</id><published>2010-02-21T09:28:00.000-08:00</published><updated>2010-02-21T09:32:48.963-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Blender 2.50 - Modelando uma Caneca</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Para fazer esse modelo em 3D eu utilizei como referencia o site escultopintura.com, mas usando o Blender 2.50. Acho legal, pois podemos fazer uma comparação entre os softwares, no caso 3DSMAX e Blender. Para mim o importante é o conceito de modelagem e não os comandos, e fica a critério do usuário se identificar qual o melhor software a usar. Eu particularmente trabalho com o 3D Studio MAX e Blender. Agora pretendo trabalhar com o MAYA.&lt;/span&gt; &lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 392px; DISPLAY: block; HEIGHT: 370px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5440750561579155906" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/S4FtzzZuwcI/AAAAAAAAAFo/t3zG-Vqz-4k/s400/Caneca.jpg" /&gt; &lt;div&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family:verdana;font-size:85%;"&gt;&lt;em&gt;&lt;span style="font-size:78%;"&gt;Imagem de Referencia do site escultopintura.com&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MXgV3BHjr7s&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/MXgV3BHjr7s&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7685712145334803383?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7685712145334803383/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/blender-250-modelando-uma-caneca.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7685712145334803383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7685712145334803383'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/blender-250-modelando-uma-caneca.html' title='Blender 2.50 - Modelando uma Caneca'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rmKdCmAxHXQ/S4FtzzZuwcI/AAAAAAAAAFo/t3zG-Vqz-4k/s72-c/Caneca.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-4855287877567360344</id><published>2010-02-21T09:23:00.000-08:00</published><updated>2010-02-21T09:43:10.402-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Blender 2.50 - Modelando uma Nave</title><content type='html'>&lt;span style="font-family:verdana;font-size:85%;"&gt;Esse video é um tutorial passo a passo como modelar uma nave em 3D na nova versão do Blender 2.50 alpha 0. Já trabalhei com o Blender 2.48 e 2.49 e percebi que nesse nova versão está muito mais amigável, prático e rápido. Parabéns e espero que o Blender continue evoluindo.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hqSX9LbLoTQ&amp;amp;hl=pt_BR&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/hqSX9LbLoTQ&amp;hl=pt_BR&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-4855287877567360344?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/4855287877567360344/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2010/02/blender-250-modelando-uma-nave.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4855287877567360344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/4855287877567360344'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2010/02/blender-250-modelando-uma-nave.html' title='Blender 2.50 - Modelando uma Nave'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-9207075943739572542</id><published>2009-10-12T12:39:00.000-07:00</published><updated>2010-02-21T09:32:59.849-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><title type='text'>Trabalhos de renderização</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Nesse semestre, os meus alunos realizaram um trabalho de modelagem e renderização, utilizando como referencia uma imagem criada em 1997, com 3D Studio MAX e Ligthscape.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;/span&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 255px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391810547898726642" border="0" alt="" src="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOPIFO1OPI/AAAAAAAAAEo/2PcV_Fdn9gw/s400/lightScape.jpg" /&gt;&lt;span style="font-family:verdana;"&gt;O objetivo desse trabalho é desenvolver a percepção critica das ima&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;gens foto-realistas feitas em 3D usando os conceitos de GI, Global Illumination. Mas como esse processo funciona? Em resumo, é a distribuição de luz em um ambiente, levando em consideração a disposição real da das luzes artificiais e naturais, controlando a quantidade de iluminância de cada luminária e usando a propriedades reais e físicas dos materiais, como por exemplo, refração de um copo de vidro. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 141px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391802485609695602" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/StOHyy3ViXI/AAAAAAAAACI/iqSO_tEah8U/s400/radiosity.jpg" /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;Alguns desses tópicos citados acima e muito mais que não mencionei, estão presentes na maioria dos softwares de renderização, como 3D Studio MAX, MAYA, Vray, Softimage e assim por diante. Nesse&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;caso, os&lt;/span&gt; &lt;span style="font-family:verdana;"&gt;alunos utilizaram o Blender 3D e o Yaf(a)Ray. Vejam como ficaram bons os resultados.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 350px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391803530844684130" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOIvoqxv2I/AAAAAAAAACQ/Yyy8G9skeQ4/s400/Anderson+Domingos+786156-7.jpg" /&gt;&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMTImLq3I/AAAAAAAAAEg/pMpkiJbhs3E/s1600-h/SALA_DEFINITIVA.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807439245650802" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMTImLq3I/AAAAAAAAAEg/pMpkiJbhs3E/s400/SALA_DEFINITIVA.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMSrGRLcI/AAAAAAAAAEY/7N3zPSJk05s/s1600-h/orlando_9716319.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807431327165890" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMSrGRLcI/AAAAAAAAAEY/7N3zPSJk05s/s400/orlando_9716319.jpg" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMSKPHE7I/AAAAAAAAAEI/dlG1e7a6bQI/s1600-h/Juka3.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807422505882546" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMSKPHE7I/AAAAAAAAAEI/dlG1e7a6bQI/s400/Juka3.jpg" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMAGA7YTI/AAAAAAAAAEA/pSSo8HNWsIg/s1600-h/Joao_sabbadini.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 179px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807112135008562" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOMAGA7YTI/AAAAAAAAAEA/pSSo8HNWsIg/s400/Joao_sabbadini.jpg" /&gt;&lt;/a&gt; &lt;a href="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOL_oTLiKI/AAAAAAAAAD4/_P8C9-fYBTc/s1600-h/eder9537651+ctextura.jpg"&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOL_K3XsJI/AAAAAAAAADw/nUQ0XG4Be6A/s1600-h/Ambiente+blender.png"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 341px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807096257228946" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOL_K3XsJI/AAAAAAAAADw/nUQ0XG4Be6A/s400/Ambiente+blender.png" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOL-oYB6aI/AAAAAAAAADo/VbE4pb4NiU8/s1600-h/final1.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807086998972834" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOL-oYB6aI/AAAAAAAAADo/VbE4pb4NiU8/s400/final1.jpg" /&gt;&lt;/a&gt; &lt;a href="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOL-ab11WI/AAAAAAAAADg/hpjgQHU27O4/s1600-h/Sala+3.JPG"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391807083256862050" border="0" alt="" src="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOL-ab11WI/AAAAAAAAADg/hpjgQHU27O4/s400/Sala+3.JPG" /&gt;&lt;/a&gt; &lt;a href="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOLZIoervI/AAAAAAAAADY/ZBV27TL5SwE/s1600-h/yafaray-2009-09-30_162338.png"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 286px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391806442822872818" border="0" alt="" src="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOLZIoervI/AAAAAAAAADY/ZBV27TL5SwE/s400/yafaray-2009-09-30_162338.png" /&gt;&lt;/a&gt; &lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLY-k6FwI/AAAAAAAAADQ/vfHguOAD9_A/s1600-h/trabalho+paulo+galv%C3%A3o+acabado+e+pronto+fim.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 277px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391806440123537154" border="0" alt="" src="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLY-k6FwI/AAAAAAAAADQ/vfHguOAD9_A/s400/trabalho+paulo+galv%C3%A3o+acabado+e+pronto+fim.jpg" /&gt;&lt;/a&gt; &lt;a href="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLYS34JNI/AAAAAAAAADI/Cbr0BD0CCTM/s1600-h/sala.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 360px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391806428391941330" border="0" alt="" src="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLYS34JNI/AAAAAAAAADI/Cbr0BD0CCTM/s400/sala.jpg" /&gt;&lt;/a&gt; &lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/StOLYPpQfuI/AAAAAAAAADA/gLHexzMz9w4/s1600-h/TrabalhoPaulo.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391806427525316322" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/StOLYPpQfuI/AAAAAAAAADA/gLHexzMz9w4/s400/TrabalhoPaulo.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLXkP79QI/AAAAAAAAAC4/tI0irpyIeMU/s1600-h/weeeeeeeeeee.png"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391806415876388098" border="0" alt="" src="http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOLXkP79QI/AAAAAAAAAC4/tI0irpyIeMU/s400/weeeeeeeeeee.png" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/StOIxHis3pI/AAAAAAAAACw/wdRZVJ99jpg/s1600-h/Luis+Felipe+Bassan.bmp"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391803556312178322" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/StOIxHis3pI/AAAAAAAAACw/wdRZVJ99jpg/s400/Luis+Felipe+Bassan.bmp" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOIwxUoHxI/AAAAAAAAACo/BZTogAgkhUI/s1600-h/eder9537651+ctextura.bmp"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391803550347566866" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/StOIwxUoHxI/AAAAAAAAACo/BZTogAgkhUI/s400/eder9537651+ctextura.bmp" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOIwfL9LcI/AAAAAAAAACg/6V9uNUWLaOQ/s1600-h/carlos.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 194px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391803545479359938" border="0" alt="" src="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOIwfL9LcI/AAAAAAAAACg/6V9uNUWLaOQ/s400/carlos.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOIv4uj6cI/AAAAAAAAACY/QwCsTPz7dDc/s1600-h/Sala.png"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391803535155521986" border="0" alt="" src="http://4.bp.blogspot.com/_rmKdCmAxHXQ/StOIv4uj6cI/AAAAAAAAACY/QwCsTPz7dDc/s400/Sala.png" /&gt;&lt;/a&gt; &lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;span style="font-family:verdana;"&gt;Para concluir esse texto, não só é importante que tenhamos bons motores de renders instalados em nossos computadores, mas sim aprender na teoria os conceitos existentes no GI. Então estude como se comporta uma Luz no ambiente, qual a propriedade real e física do material cromado, o que é Photons, Final Gather, Pro Material, enfim, são conceitos que são encontrados na maioria dos softwares de&lt;/span&gt; render&lt;span style="font-family:verdana;"&gt;. Para finalizar, quero parabenizar todos os alunos do 3º e 4º semestre de Computação Gráfica da UNIP SWIFT, que se dedicaram a esse trabalho. Parabéns a todos e continuem assim!!!&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-9207075943739572542?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/9207075943739572542/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2009/10/trabalhos-de-renderizacao.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/9207075943739572542'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/9207075943739572542'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2009/10/trabalhos-de-renderizacao.html' title='Trabalhos de renderização'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_rmKdCmAxHXQ/StOPIFO1OPI/AAAAAAAAAEo/2PcV_Fdn9gw/s72-c/lightScape.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-6784804529257743036</id><published>2009-08-23T14:24:00.000-07:00</published><updated>2010-02-21T09:36:58.021-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Trabalhos'/><title type='text'>Uma das minhas experiências - Rede Globo</title><content type='html'>&lt;div align="left"&gt;&lt;span style="font-family:trebuchet ms;"&gt;Uma das minhas experiências que tive com computação gráfica 3D ocorreu no ano passado, em julho de 2008, quando trabalhei com Alex Justi, no Projac. Conheci o Alex em eventos e treinamentos realizados pela Autodesk, porém foi em um trabalho desenvolvido em conjunto com a Autodesk, Pars, revendas Tecgraf e V9 para Rede de Globo de televisão, onde tive a oportunidade e o prazer de conhecê-lo melhor. Posso dizer que aprendi muito com esse grande mestre em Revit, com dicas e truques sobre o software.&lt;br /&gt;O projeto realizado à Rede Globo foi a cenografia da novela “Negócio da China” e o primeiro desenho realizado em Revit foi o escritório chinês, como podemos ver logo abaixo: &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 219px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373275885863315746" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG18wkOKSI/AAAAAAAAAA4/d17s_QommXY/s320/persp_escritorio_9julho_17-15.jpg" /&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 140px; DISPLAY: block; HEIGHT: 246px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373276034767660162" border="0" alt="" src="http://3.bp.blogspot.com/_rmKdCmAxHXQ/SpG2FbRyJII/AAAAAAAAABA/NPgUDq2rqO8/s320/Pilar+Neon.jpg" /&gt; &lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 232px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373276255877924418" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/SpG2SS-lBkI/AAAAAAAAABI/OIiDHMO0cYk/s320/painel1_completo.jpg" /&gt;&lt;br /&gt;O tempo de execução foi de 6 horas de serviço. Justi produziu os elementos de edificação e eu realizei o detalhamento, como a coluna e o Painel mostrado acima. Depois exportamos para o MAX em formato FBX e renderizamos o escritório. &lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p align="center"&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;/span&gt;&lt;/p&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 283px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373277171237825842" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/SpG3Hk9YrTI/AAAAAAAAABY/4D0yro_IXp4/s400/Negocio_da_China_1.jpg" /&gt; &lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 401px; DISPLAY: block; HEIGHT: 332px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373277738480409842" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG3omGjnPI/AAAAAAAAABg/TN5BqaA6Mmw/s400/Negocio_da_China_2.jpg" /&gt;&lt;span style="font-size:85%;"&gt; &lt;/span&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;span style="font-size:85%;"&gt;O Tempo de execução das imagens mostradas acima com formato A4 foi de 45 minutos para cada.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_rmKdCmAxHXQ/SpG4Uq7k83I/AAAAAAAAABo/qfvIxcUjQBM/s1600-h/Predio+09+3.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 274px; FLOAT: left; HEIGHT: 275px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373278495690781554" border="0" alt="" src="http://2.bp.blogspot.com/_rmKdCmAxHXQ/SpG4Uq7k83I/AAAAAAAAABo/qfvIxcUjQBM/s400/Predio+09+3.jpg" /&gt;&lt;/a&gt;Para tanto, tínhamos em mãos somente o arquivo DWG feito no AutoCAD 2D. Como se tratava de um projeto de estudo e faltavam quatro meses para o lançamento da novela, ocorreram diversas mudanças na cenografia, entretanto, como todos nós já sabíamos, isso seria fácil realizar no Revit. Para entender melhor o fluxo do trabalho, a cenografia criava o projeto e mandava para computação gráfica realizar o modelo virtual. Outra copia era enviada para o orçamentista que calculava o orçamento do projeto. Pronto o modelo, o diretor e o cenógrafo chefe avaliavam e, como sempre, solicitavam ajustes. O mesmo projeto retornava para cenografia onde se faziam as correções necessárias e se repetia todo o fluxo do trabalho. Com o Revit e a exportação FBX para o 3D Studio MAX, esse tempo diminuiu cerca de 40%, com estimativa de até 70%.&lt;br /&gt;Um exemplo é a figura ao lado que foi executada em 14 horas de serviço, com a modelagem feita em Revit e renderizada no 3D Studio MAX. É importante ressaltar que o total de 14 horas foram realizadas somente por uma pessoa, que nesse caso fui o realizadador do modelo virtual.&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG4VK5RJ3I/AAAAAAAAABw/yeFrTRICaY4/s1600-h/Predio+09.jpg"&gt;&lt;/a&gt;&lt;/p&gt;Outros prédios e ambientes foram desenhados durante as duas semanas em que &lt;a href="http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG4VK5RJ3I/AAAAAAAAABw/yeFrTRICaY4/s1600-h/Predio+09.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 318px; FLOAT: left; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5373278504271030130" border="0" alt="" src="http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG4VK5RJ3I/AAAAAAAAABw/yeFrTRICaY4/s400/Predio+09.jpg" /&gt;&lt;/a&gt;trabalhamosjuntos, todavia não trataremos delas no decorrer deste livro. No final percebi na prática o potencial do software Revit, a importância da exportação do FBX para o MAX e o quanto que isso pode reduzir o tempo do fluxo de trabalho quando há uma integração entre essas duas ferramentas.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-6784804529257743036?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/6784804529257743036/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2009/08/uma-das-minhas-experiencias-rede-globo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6784804529257743036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/6784804529257743036'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2009/08/uma-das-minhas-experiencias-rede-globo.html' title='Uma das minhas experiências - Rede Globo'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_rmKdCmAxHXQ/SpG18wkOKSI/AAAAAAAAAA4/d17s_QommXY/s72-c/persp_escritorio_9julho_17-15.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1394588872110204081.post-7005446812752096297</id><published>2009-08-19T21:37:00.000-07:00</published><updated>2009-08-19T17:34:49.687-07:00</updated><title type='text'>Sejam Bem Vindos!!!</title><content type='html'>&lt;span style="font-family:trebuchet ms;"&gt;O meu nome é Paulo Galvão e sou um profissional de computação gráfica 3D desde 1995, utilizando produtos da Autodesk. O objetivo desse blog é ajudar iniciantes de Computação Gráfica 3D, informar como está o mercado 3D, inserir vídeos aulas, making-off de filmes/comerciais, dicas e truques, enfim, tudo que envolva esse “Mundo Tridimensional”, que encanta e se torna cada vez mais necessário em nossas vidas profissionais. Desejo a todos um bom aproveitamento!&lt;br /&gt;Obrigado, &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:trebuchet ms;"&gt;&lt;br /&gt;PAULO GALVAO&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1394588872110204081-7005446812752096297?l=paulo3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulo3d.blogspot.com/feeds/7005446812752096297/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://paulo3d.blogspot.com/2009/07/sejam-bem-vindos.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7005446812752096297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1394588872110204081/posts/default/7005446812752096297'/><link rel='alternate' type='text/html' href='http://paulo3d.blogspot.com/2009/07/sejam-bem-vindos.html' title='Sejam Bem Vindos!!!'/><author><name>Paulo Galvao</name><uri>http://www.blogger.com/profile/16064529760297124458</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://4.bp.blogspot.com/-BjGUQ59JnWU/TpwuE0828vI/AAAAAAAAAHw/c4kJqzvJarc/s220/Paulo-Galvao.jpg'/></author><thr:total>0</thr:total></entry></feed>
